[yt-users] Thanks and one more question
Matthew Turk
matthewturk at gmail.com
Wed May 4 11:44:24 PDT 2011
Hi Andrew,
Could you send a low-res version of this? I haven't noticed issues
like this before. The only different I can think of is that I believe
the old-style method defaults to using homogenized_volume as its
engine for brick-calculation, whereas Camera defaults to the kD-tree.
-Matt
On Wed, May 4, 2011 at 11:43 AM, Andrew Davis <andrew.davis at yale.edu> wrote:
> Hey folks:
> Thanks for the camera help -- it worked nicely with both the north_vector on
> and the steady_north on. However, with the Camera object, when I ran the
> imaging, I now see artefacts at the grid edges (just clearly defined edges)
> which weren't there with the volume_rendering object. I ran the camera
> script with no_ghost set both to True and False, and didn't see any
> difference. I didn't see any other options that may affect this. Is there
> something else that may help with that?
> Cheers,
> andrew
> *************************************************************
> ** Andrew J. Davis andrew.davis at yale.edu **
> ** Dept. of Astronomy 203-432-5119 **
> ** Yale University www.astro.yale.edu/adavis **
> *************************************************************
>
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