[yt-users] Thanks and one more question

Matthew Turk matthewturk at gmail.com
Wed May 4 11:44:24 PDT 2011


Hi Andrew,

Could you send a low-res version of this?  I haven't noticed issues
like this before.  The only different I can think of is that I believe
the old-style method defaults to using homogenized_volume as its
engine for brick-calculation, whereas Camera defaults to the kD-tree.

-Matt

On Wed, May 4, 2011 at 11:43 AM, Andrew Davis <andrew.davis at yale.edu> wrote:
> Hey folks:
> Thanks for the camera help -- it worked nicely with both the north_vector on
> and the steady_north on.  However, with the Camera object, when I ran the
> imaging, I now see artefacts at the grid edges (just clearly defined edges)
> which weren't there with the volume_rendering object.  I ran the camera
> script with no_ghost set both to True and False, and didn't see any
> difference.  I didn't see any other options that may affect this.  Is there
> something else that may help with that?
> Cheers,
> andrew
> *************************************************************
> **  Andrew J. Davis             andrew.davis at yale.edu      **
> **  Dept. of Astronomy          203-432-5119                      **
> **  Yale University             www.astro.yale.edu/adavis   **
> *************************************************************
>
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