[yt-dev] Next iteration of rockstar development

Hilary Egan hilaryye at gmail.com
Thu Aug 14 11:14:10 PDT 2014


Given that a lot of this work has been going on behind the scenes, maybe a
hangout sometime next week would be a good idea? We could discuss the
general plan, current status, what still needs to be done, etc. and get
everyone who is interested on the same page.

-Hilary


On Wed, Aug 13, 2014 at 10:46 AM, Matthew Turk <matthewturk at gmail.com>
wrote:

> Hi all,
>
> I've added a card for the next steps for Rockstar here:
>
> https://trello.com/c/lqmt2hEz/40-use-yt-fof-rockstar-groups
>
> This essentially reduces yt's interaction with Rockstar to just
> calling "groupies" which does not require any communication on
> Rockstar's part.  The process is now to use yt to identify FOF nodes
> and then filter them with Rockstar.  (In my head, for some reason, I
> keep thinking of this as "rocketeer.")  In that card is a pastebin
> that includes a working script for doing this with the current state
> of the yt repo, although I think there's an off-by-one error, and the
> units might be a bit wrong.
>
> Anyway, one nice thing about this is that we can feed in different or
> additional "filters" instead of Rockstar into this -- for instance,
> Pfister's isoden method.  It also means we can control the domain
> decomp a bit more in-depth.
>
> -Matt
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