[yt-dev] Vorticity

Britton Smith brittonsmith at gmail.com
Tue Apr 15 05:49:51 PDT 2014


Hi Matt,

Which direction is the offset?  This could be something I screwed up when
porting the vorticity fields to yt-3.0.

Britton


On Tue, Apr 15, 2014 at 12:37 PM, Matthew Turk <matthewturk at gmail.com>wrote:

> Hi all,
>
> I have been working with Jia-Hung on looking at vorticity in his GAMER
> simulations.  He has supplied me with a dataset where the minimum
> vorticity (by prescription) should be at the center.
>
> After a lot of back and forth with him and with Jeff Oishi, I
> determined that what looks to be happening is that unless I set the
> number of ghost zones to 2 (instead of 1) there is a systematic
> offset.
>
> Can anybody think why this might be?
>
> I'm working on making this into a unit test to check its behavior in 3.0.
>
> -Matt
> _______________________________________________
> yt-dev mailing list
> yt-dev at lists.spacepope.org
> http://lists.spacepope.org/listinfo.cgi/yt-dev-spacepope.org
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.spacepope.org/pipermail/yt-dev-spacepope.org/attachments/20140415/37583eab/attachment.html>


More information about the yt-dev mailing list