[yt-users] volume rendering angle
gso at physics.ucsd.edu
gso at physics.ucsd.edu
Wed Aug 25 12:55:58 PDT 2010
I was wondering if anyone ran into the problem where the angle you view an
simulation would ruin the image? I know this is still in beta but just
want to know if this is an known issue, or if there's something wrong with
what I am doing, or with my YT and I need to reinstall it or something.
Specifically, when I try to render an image using an image plane
perpendicular to the vector L=[1,1,1] and center [0.5,0.5,0.5] everything
looks fine, but if I want a head on view from the x axis of the y,z plane
and setting L=[1,0,0] the image is just gibberish.
Any thoughts on what I might have done wrong? I was just using the sample
script from the cookbook and changing L only, with both the "Simple Volume
Rendering" and "Camera Interface"
From
G.S.
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