<div dir="ltr">It's probably just a problem in the z scale, which caused some issues in the initial overlay of points as well.<div><br></div><div>You could pdb into it and see what the z values the grid vertices have.  I think they go from inf in the back to 0 in the front, but I'd have to check.</div></div><div class="gmail_extra"><br><div class="gmail_quote">On Fri, Jun 5, 2015 at 2:50 PM, Matthew Turk <span dir="ltr"><<a href="mailto:matthewturk@gmail.com" target="_blank">matthewturk@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Hi all,<br>
<br>
Anybody here know why with the scene refactor, no matter how low I set<br>
the opacity of the grids, they (villainously) blot out the sun?<br>
Here's a script:<br>
<br>
<a href="http://paste.yt-project.org/show/5608/" target="_blank">http://paste.yt-project.org/show/5608/</a><br>
<br>
Here's the output of new_tf_clip.png:<br>
<br>
<a href="http://i.imgur.com/ZRTz4kR.png" target="_blank">http://i.imgur.com/ZRTz4kR.png</a><br>
<br>
and now, what the script calls grids_overlay.png:<br>
<br>
<a href="http://i.imgur.com/fPvVDdP.png" target="_blank">http://i.imgur.com/fPvVDdP.png</a><br>
<br>
I mean, I *must* be missing something, right?<br>
<br>
-Matt<br>
_______________________________________________<br>
yt-dev mailing list<br>
<a href="mailto:yt-dev@lists.spacepope.org">yt-dev@lists.spacepope.org</a><br>
<a href="http://lists.spacepope.org/listinfo.cgi/yt-dev-spacepope.org" target="_blank">http://lists.spacepope.org/listinfo.cgi/yt-dev-spacepope.org</a><br>
</blockquote></div><br><br clear="all"><div><br></div>-- <br><div class="gmail_signature">Cameron Hummels<div>Postdoctoral Researcher</div><div>Steward Observatory</div><div>University of Arizona</div><div><a href="http://chummels.org" target="_blank">http://chummels.org</a></div></div>
</div>