Just an off-handed comment here: switching my mac pro at work from osx 10.6 to ubuntu coupled with screen (to work remotely from other locations) was the best decision i've made in terms of my development environment. I know others might disagree, but for me it's the bee's knees.<br>
<br><div class="gmail_quote">On Fri, Oct 12, 2012 at 8:56 AM, Casey W. Stark <span dir="ltr"><<a href="mailto:caseywstark@gmail.com" target="_blank">caseywstark@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
I was unable to find an xcode install for mac os x 10.6 without going to the developer site. If you have a newer version of os x, you might be able to get it in the app store, but I'm not sure how different the apple id and developer id thing are. My accounts look the same anyway.<div>
<br></div><div>As for hpc for mac, I confirmed that I cannot build scipy. xcode 3.6.2 works, but when I use the hpc gcc and g77, I get:</div><div><br></div><div>error: Command "gcc -fno-strict-aliasing -fno-common -dynamic -arch i386 -isysroot /Developer/SDKs/MacOSX10.5.sdk -DNDEBUG -g -O3 -arch i386 -isysroot /Developer/SDKs/MacOSX10.5.sdk -I/Library/Frameworks/Python.framework/Versions/7.3/lib/python2.7/site-packages/numpy/core/include -c scipy/optimize/Zeros/ridder.c -o build/temp.macosx-10.5-i386-2.7/scipy/optimize/Zeros/ridder.o" failed with exit status 1</div>
<div><br></div><div>The one last option I can think of is the macports gcc packages. I have never tried them, but a friend mentioned that someone got gcc >4.2 built with the apple flags and has had success with them.</div>
<div><br></div><div>Whatever the answer is, they sure aren't making it easy. Really makes me want to leave developing on a mac...</div><span class="HOEnZb"><font color="#888888"><div><br></div><div>- Casey</div></font></span><div class="HOEnZb">
<div class="h5"><div><br><br><div class="gmail_quote">On Thu, Oct 11, 2012 at 9:11 PM, Nathan Goldbaum <span dir="ltr"><<a href="mailto:nathan12343@gmail.com" target="_blank">nathan12343@gmail.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">I can report that I was unable to build scipy last week with the version of gfortran provided by the hpc site. I'm not sure about the full version of gcc that they have available.<br>
<br>
I was finally able to build scipy with the version of gfortran available from the R for Mac OS X page: <a href="http://r.research.att.com/tools/" target="_blank">http://r.research.att.com/<u></u>tools/</a><div>
<br>
<br>
On 10/11/12 9:05 PM, Casey W. Stark wrote:<br>
</div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div>
I've had problems with the hpc for Mac compilers. I'm on my phone so I can't check this but I remember certain builds failing because they expect the apple specific gcc flags. I can check tomorrow. I also remember Xcode 3 packages floating around outside the apple developer site.<br>
<br>
- Casey<br>
<br>
<br>
On Thursday, October 11, 2012, Matthew Turk wrote:<br>
<br>
Ah! That's perfect. And I thought you needed an Apple Developer<br>
account for XCode -- but perhaps I am mistaken. (Going off a report I<br>
received earlier.) Providing the alternate for GCC on<br></div>
<a href="http://hpc.sourceforge.net" target="_blank">hpc.sourceforge.net</a> <<a href="http://hpc.sourceforge.net" target="_blank">http://hpc.sourceforge.net</a>> should be<div><br>
sufficient. Thanks, Chris!<br>
<br>
On Thu, Oct 11, 2012 at 4:09 PM, Chris Malone<br></div><div>
<<a href="mailto:chris.m.malone@gmail.com" target="_blank">chris.m.malone@gmail.com</a> <javascript:;>> wrote:<br>
> Hi Matt,<br>
><br>
> Are you referring to Xcode stuff? I don't think you need an<br>
Apple Developer<br>
> account for that.<br>
><br>
> I usually get my GNU compilers from the HPC Sourceforge page:<br>
> <a href="http://hpc.sourceforge.net/" target="_blank">http://hpc.sourceforge.net/</a><br>
><br>
> What else do you need?<br>
><br>
> Chris<br>
><br>
> On Oct 11, 2012, at 4:05 PM, Matthew Turk wrote:<br>
><br>
> Hi all,<br>
><br>
> Does anybody know of a way to get the necessary compiler<br>
toolchain for<br>
> yt on OSX without filling out an Apple Developer account?<br>
><br>
> -Matt<br>
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><br>
><br>
><br>
------------------------------<u></u>------------------------------<u></u>-------------<br>
> Chris Malone (<a href="mailto:malone@ucolick.org" target="_blank">malone@ucolick.org</a> <javascript:;>)<div><br>
><br>
> Dept. of Astronomy and Astrophysics<br>
> UC Santa Cruz<br>
> 1156 High Street<br>
> Santa Cruz, CA 95064-1077<br>
><br>
> phone: <a href="tel:831-459-3809" value="+18314593809" target="_blank">831-459-3809</a><br>
><br>
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