Hi Matt,<div><br></div><div>Thanks for the compliments! </div><div><br></div><div>I'm a bit confused about exactly what you mean about your mesh, but I'm guessing it's just a language barrier between our fields. Let's start with the cartesian 3D case.</div>
<div><br></div><div>1. By "logically rectangular", do you mean that each computational element has 6 neighbors that share a face, but the element itself can have a deformed shape?</div><div><br></div><div>2. Does reduced/enhanced connectivity zones mean one element can share a face with, say, 4 elements? This would make it behave a bit like and adaptive mesh refinement setup, which shouldn't be too bad.</div>
<div><br></div><div>If the shapes of the elements change, I think it might be a little bit tricky, but if they are all geometrically rectangular then it would be easier.</div><div><br></div><div>Another big determinant of how easy this will be to implement is what the data format looks like. Is there a method paper or other reference that explains a bit more of the code/data structure? </div>
<div><br></div><div>Thanks,</div><div>Sam</div><div><br></div><div><br></div><div><br></div><div><br><div class="gmail_quote">On Wed, Aug 8, 2012 at 8:41 AM, Matt Terry <span dir="ltr"><<a href="mailto:matt.terry@gmail.com" target="_blank">matt.terry@gmail.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Hi,<br>
I saw Matt's yt presentation at scipy. You've developed a cool tool.<br>
I'm covetous.<br>
<br>
I work with a 2D-RZ/3D-Cartesian Lagrangian hydrodynamics code<br>
("Hydra"). The mesh is composed of logically rectangular blocks.<br>
Block boundaries can have reduced/enhanced connectivity zones, but<br>
nothing worse. How difficult do you think it would be to teach yt how<br>
work with Hydra meshes?<br>
<br>
-matt<br>
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