[yt-dev] Issue #1324: Shouldn't need to demote 2nd order tets in CartesianCoordinateHandler.pixelize (yt_analysis/yt)

Alexander Lindsay issues-reply at bitbucket.org
Thu Feb 16 10:59:59 PST 2017


New issue 1324: Shouldn't need to demote 2nd order tets in CartesianCoordinateHandler.pixelize
https://bitbucket.org/yt_analysis/yt/issues/1324/shouldnt-need-to-demote-2nd-order-tets-in

Alexander Lindsay:

Hypothetically, #2401 should make it so we don't have to demote second order tets when slicing through a 3D mesh, e.g. this check:

`elif field_data.shape[1] == 10`

should be removable. I would like to test this first though.




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