[yt-dev] Gridding Particles

John ZuHone jzuhone at gmail.com
Sun Apr 15 12:46:21 PDT 2012


I don't have anything better at the moment, but there's a fast algorithm in FLASH for doing this that could be ported over and made part of yt that would probably be pretty useful. 

Sent from John ZuHone's iPhone

On Apr 15, 2012, at 10:40 AM, Christopher Moody <cemoody at ucsc.edu> wrote:

> Hi everyone,
> I just asked the IRC list this, but I guess no one was there. I'm trying to grid a few million particles onto the yt grids, but checking if the left and right edges of my particles are inside every cell is slow:
> 
> #find particles inside cell
> idx = na.logical_and(na.all(le < pos,axis=1), na.all(re > pos,axis=1))
> #assign them to a grid
> ...
> #remove particles from future searches
> pos = pos[~idx]
> 
> I start with the finest grids at the highest levels, and once the particles are gridded they're removed -- so the list of particles is always decreasing, and the coarsest mesh tends to have only a few particles. I'm guessing that somewhere this has been done before - I'd rather not reinvent the wheel. Has anyone used any relevant kdtree (or cython) code in the yt utilities that can select a subvolume of particles quickly? 
> 
> Thanks ahead of time!
> chris
> _______________________________________________
> yt-dev mailing list
> yt-dev at lists.spacepope.org
> http://lists.spacepope.org/listinfo.cgi/yt-dev-spacepope.org
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.spacepope.org/pipermail/yt-dev-spacepope.org/attachments/20120415/368055dd/attachment.html>


More information about the yt-dev mailing list