[Yt-dev] more non-unique particles in enzo and how to deal with them

Eric Hallman hallman13 at gmail.com
Fri Dec 4 15:59:38 PST 2009


It is broken in dev trunk, since the run britton is talking about was  
done with dev trunk.  So the particle number issue is still there, at  
least as relates to yt parallel hop.


On Dec 4, 2009, at 4:56 PM, Stephen Skory wrote:

> Eric,
>
>
>>  so is this fix (to enzo) only in WOC and not in the dev trunk?
>>
>
> I don't know if it's broken in dev trunk. Making particle indexes  
> globally unique (or fixing it, I'm not sure it ever worked before I  
> looked at it) was one of the first things I did to Enzo years ago. I  
> don't know when it broke after that, if it was before or after WoC  
> got split. Many people don't care about it, so they don't look for  
> it when they make changes. But now that this new halo finder  
> requires it, hopefully it won't be ignored again!
>
> _______________________________________________________
> sskory at physics.ucsd.edu           o__  Stephen Skory
> http://physics.ucsd.edu/~sskory/ _.>/ _Graduate Student
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Eric Hallman
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hallman13 at gmail.com






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